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Inarus
Inarus's picture
User offline. Last seen 1 year 29 weeks ago. Offline
Joined: 07/11/2010
Posts: 2

Hello,

I'm new to the program (Purchased last night) and after a lengthy setup time, I finally have gotten it to work in it's most basic form in-game. I'm playing with two characters and I was wondering is there a way to go in and edit a rotation once you set it up? IE when I train new skills, can I go back and compensate for that after the rotation is saved?

Thanks,
Inarus

Inarus
Inarus's picture
User offline. Last seen 1 year 29 weeks ago. Offline
Joined: 07/11/2010
Posts: 2
This came to me after I

This came to me after I posted it:

To update to a "new' rotation, I've been switching to kebroadcast, unbinding the bound key for the rotation, and then going in and completely remaking a rotation, rebinding it to the same key. Is there a better way?

Adrenaline Seed
Adrenaline Seed's picture
User offline. Last seen 1 year 27 weeks ago. Offline
Joined: 07/07/2010
Posts: 50
Hi Inarus, Are you running

Hi Inarus,

Are you running in advanced mode normally? I assume so since your using rotations.

After your first manual rotation is added you can go to Views > Advanced. There is a drop down that shows All Spells, change this to rotations*

Now you can see and edit you rotations, though it is little tricky. There is multiple commands for each rotation, each one starts with your rotation name. If you delete all, it will delete your rotation so that you can re-create it, or you can attempt to find and edit the part you want.

Double click on a line to see/edit the script when in the Advanced Window.

Hope that helps